Acclaimed British filmmaker Alex Garland is making headlines again, this time for stepping into the world of dark fantasy with one of the most ambitious video game adaptations ever attempted. Garland, best known for cerebral sci-fi films like Ex Machina and Annihilation, as well as the recent war drama Warfare, has been officially tapped to write and direct a live-action adaptation of Elden Ring for A24 and Bandai Namco Entertainment. This announcement has sent shockwaves through both the film and gaming communities, promising a cinematic experience that could redefine what video game movies can achieve.
From Warfare to the Lands Between
Garland’s attachment to Elden Ring comes hot on the heels of his latest directorial success, Warfare, which he co-directed with Ray Mendoza. The Iraq war drama has quietly surpassed $32 million at the box office, cementing Garland’s reputation as a director who can balance genre spectacle with psychological depth. Now, he’s set to pivot from gritty realism to the fantastical and mythic, taking on a project that is both a creative risk and a natural evolution for a storyteller of his caliber.
Why Elden Ring?
Released in February 2022, Elden Ring quickly became a global phenomenon, selling over 30 million copies worldwide and earning numerous Game of the Year accolades. Developed by FromSoftware under the direction of Hidetaka Miyazaki, and featuring narrative contributions from Game of Thrones author George R. R. Martin, the game is renowned for its haunting landscapes, deep lore, and notoriously challenging gameplay. Players traverse the mysterious Lands Between, battling demigods and piecing together a fractured world in search of the legendary Elden Ring.
The game’s evocative world-building and enigmatic storytelling have made it a prime candidate for a cinematic adaptation, but also a daunting one. Translating such a rich, non-linear narrative and atmospheric setting into a compelling film will require both vision and restraint—qualities Garland has demonstrated throughout his career.
A24’s Biggest Gamble Yet
A24, the indie studio known for its distinctive and artistic films, is making its boldest foray yet into blockbuster territory with Elden Ring. The project is expected to be the studio’s most ambitious and expensive production to date, following a trend of high-profile game adaptations including a live-action version of Death Stranding. The involvement of Garland signals a commitment to both artistic integrity and large-scale spectacle, promising a film that appeals to hardcore fans and newcomers alike.
The production team is stacked with talent: Peter Rice, Andrew Macdonald, and Allon Reich of DNA Films (longtime Garland collaborators) will produce, alongside George R. R. Martin and Vince Gerardis. With principal photography slated to begin in 2026, fans are already buzzing about casting possibilities and how Garland will bring the Lands Between to life.
What to Expect: Alex Garland’s Vision

Garland’s track record suggests that the Elden Ring film will be more than just a visual effects showcase. His films are known for their atmospheric world-building, layered narratives, and psychological nuance. From the AI-driven tension of Ex Machina to the existential horror of Annihilation, Garland excels at immersing audiences in strange, often unsettling worlds.
With Elden Ring, he faces the challenge of adapting a game famous for its open-ended storytelling and cryptic lore. Fans can likely expect a film that respects the source material’s ambiguity while crafting a more focused narrative for the big screen. Garland’s stated appreciation for complex, morally ambiguous characters and philosophical themes aligns well with the spirit of Elden Ring, where players must navigate a world filled with mystery, danger, and shifting allegiances.
The Stakes for Video Game Adaptations
The announcement of Garland’s involvement comes at a time when Hollywood is increasingly looking to video games for inspiration. Recent successes like The Last of Us and Minecraft adaptations have shown that the right creative team can turn beloved games into critical and commercial hits. However, the bar is high: fans expect fidelity to the source material, while general audiences need a story that stands on its own.
A24 and Garland are betting that the sorcery of the Lands Between will translate into a cinematic odyssey, one that could set a new standard for video game movies. The studio’s willingness to invest in big-budget, risk-taking projects is a sign that the genre is evolving beyond simple fan service.
What’s Next for Alex Garland
Beyond Elden Ring, Garland remains a prolific force in genre filmmaking. He is also involved in producing a new zombie trilogy for Sony, with the first installment of 28 Years Later (a follow-up to 28 Days Later) set to release in June. This versatility—moving from horror to war drama to epic fantasy—underscores why his approach to Elden Ring is so highly anticipated.
Conclusion
Alex Garland’s next cinematic journey is shaping up to be his most ambitious yet. By taking on Elden Ring, he’s not just adapting a popular game—he’s attempting to bridge the worlds of interactive storytelling and auteur-driven cinema. With A24’s backing and a powerhouse production team, the project promises to be a landmark event for both film and gaming fans. As production gears up for a 2026 start, all eyes will be on Garland to see if he can unlock the magic of the Lands Between on the silver screen.
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